Boneworks is a physics-driven virtual reality game that is made by Stress Level Zero. This game was highly anticipated when first announced, but some questionable moves by their marketing team left this game with a release date that was unknown by many. Even though the release date wasn’t flaunted all over social media and other forms of communication, the game still became an instant classic and a top-seller inside of the Steam Store. 

Just in the first 24 hours of being released, the game has raked in nearly 2,000 reviews on the Steam platform, with the majority being categorized as “very positive”. Not only is the game appealing to the VR crowd, but it is also breaking into charts that most VR games never see, such as the Steam Top Selling list. This list covers PC games, VR games, and even games compatible on Mac. As of last night, Boneworks was outselling Red Dead Redemption 2 and Halo: Master Chief Collection. These games weren’t released yesterday, but Boneworks did take some spotlight early on. 

Top-selling lists are fun, but was anyone actually playing the game? The answer is yes, and a lot of people would care to agree. As of the time of this writing, Boneworks from Stress Level Zero is sitting in the list comfortably. This list is constantly changing and Boneworks has already broken the top 50 throughout different times of the day. Games that are successful on Steam are going to be played for a while, and the numbers are proving that early on. 

How Boneworks Works

Right as you are getting acclimated to the game, Boneworks gives some advice to get this game to be one of your favorites quickly, and how to become immersed faster than usual. They said that “if you physically imagine you holding the heavy object, you will have an easier time lifting it.” To put this into terms that they wanted to say, it means that they have done 90% of the work of getting you immersed in their game, and all they ask is for you to play along. 

In the game, if you are practicing your deadlifts, actually imagine lifting the heavy barbell off the ground. If you are swinging an ax with wishes to hit an alien enemy, swing it with the intention of chopping it in half. If you are expecting this game to throw you into a world where weight is no longer subject to what you are holding, you are going to be poorly disappointed. 

When it comes to weapons inside of Boneworks, don’t expect too much. This game is going to give you plenty of guns that force you to hold both hands while you fire. Although in theory, this is a fun idea, you will find early on that one-handed weapons are easier to use with more accuracy and the same amount of firepower. Two-handed weapons have always been a pain inside of virtual reality, regardless of the controllers you are using. 

Interacting with this virtual world is going to be seamless, although the way you move throughout can be a bit frustrating. It seems like no matter where you go in this game, it is going to be something you can interact with. That may seem like a small feature, but this is quite large. The more virtual reality games you play, the more you will realize that Boneworks from Stress Level Zero is one of the most polished virtual reality games on the market today. For more VR news and gaming community updates, make sure to check back at


Please enter your comment!
Please enter your name here