Guns’n’Stories: Bulletproof VR is nothing like you have ever seen, inside or out of virtual reality. This game is full of adventure, guns, and of course, stories. As grandpa tells you about his numerous adventures, you are going to be given full reign of his once-fabled weapons. Most of these weapons aren’t real, and the luxury of never reloading isn’t very real, but this game has everything you will be looking for in a laid back first-person shooter game.
In our in-depth game reviews, we look to cover everything and anything you will want to know before you go out and buy or try one of the more intriguing titles inside of VR. Along with our video reviews, we will be scoring the most core values of each game. There are different categories of games we understand, so we make sure each review is held to the goal that each development team had. From the voice actor of grandpa to the limitless fun you have with each gun, this game review is going to cover everything you could want to know about Gun’s’Stories.
Getting Up and Running
Gun’s’Stories is going to be on all virtual reality stores, except the PSN Store. You will be able to find it on the Oculus Store, Steam Store, and the Viveport Store for the same price of $19.99. The game is planning on being a huge sale for all of November, so if you are looking to get this game for 70% off, now is the time to buy. If you are looking for more of a trial run, this game can be found on the Viveport Infinity subscription for no extra charge when you download.
The file size of the game is only 2 GB, so clearing up space isn’t going to be a problem for most people trying to download this game. If you have a faster internet connection, this download and installation is going to take only a couple of minutes. If you are connected to a little bit slower internet, this game could take nearly 20 minutes to download and install. Getting started in this game is no different than most VR titles, and the tutorial isn’t anything special. You could skip it and be on your way to killing without any hiccups in your gameplay.
Type of Game
This is a casual first-person shooter that is not going to get you in too much trouble at all. You will be shooting human enemies, rather than the typical zombie or robot that you tend to find inside of virtual reality. This isn’t going to care anybody though, as there is minimal gore and is more of a game you are going to simply see your opponent fall, and not get blown up. This is not like Gorn or Doom VFR.
You won’t be dying too much in this game, and with the weapons you will be possessing, you won’t be in a position to die either. You will mostly be receiving fully automatic guns that seem to never be running out of bullets. No reloading, no running out of ammo, no running out of fun ever in this game. You will be taking on waves, rather than searching high and low to find your enemy. Once you get into the game or even watch some gameplay, you will understand how truly relaxed this game is.
Player Perspective
Players will be playing Guns’n’Stories from the first-person perspective. You won’t be seeing much of your body though, as the developers went the route of making all of your other surroundings visible and well-defined. You won’t be seeing your hands, arms, legs, or even body throughout the entire game. This never presents itself as a problem though, as you won’t be looking for it while you are the lookout for the next wave of cowboy haters to make an appearance at your feet.
Theme and Story – Score: 10/10
The theme and story in this game surpassed all exceptions we were holding to this game. We were expecting little to no story out of this game, and instead, got an entire buffet of story and theme. The Grandpa in this game is the most interesting character have ever not met. From his out of pocket comments to his fabled stories that you are certain didn’t happen, there will never be a dull moment in this game. Each time you fire a weapon, there is a clear context right behind it. Its never pushed down your throat, but it is fed to you at such a rate that you are incredibly pleased.
Controls – Score: 7/10
There wasn’t much to do in this game with the controls. There were not many ways to interact with your virtual surroundings, but there wasn’t much you were trying to do in this game other than shooting your gun. Your one primary control in this game is the trigger, and it will be heavily abused. The controls are simple, but not too simple. There was more the devs could’ve done here, but keeping it simple is always the way to go inside of virtual reality.
Music and Sound – Score: 7/10
Outside of the amazing voice actor for the grandpa, there wasn’t too much impressing us in the music and sound department. Each gun has its own sound, but the impact on the enemy was usually the same sound or outcome. The explosions were all the same too, making this game get a bit repetitive and bland throughout your fun and new levels.
Player Movement – Score: 8/10
This game is suggesting to be played from a stationary position, and that’s exactly what we did. Twisting to the left and right was easy, moving to the left and right was easy, and going up and down was easy. What was a problem was when you would accidentally move your real body and the entire virtual world would be moving with you. It wasn’t a huge problem, but took some points away for this category.
Kinetosis – Score: 7/10
Other than when the virtual world would move when your headset did, this game was perfect with containing the motion sickness. It was so bad when you wold move though, that this game is only going to be getting a 7. Room for improvement here, and only one small update could completely change this.
Environment and Immersion – Score: 9/10
The score here is a great reflection of how well this game makes you feel like you are really there. Feeling like a cowboy inside of virtual reality has never been so seamless, and doing it with two powerful guns in your hands is something that cannot be replicated. From the great narration in this game to the exciting cartoon graphics, this game created an environment that is one you want to spend your virtual time in.
Overall – Score: 8/10
We never thought we would be saying this about Guns’n’Stories, but this game is a great poster of how to create a fun virtual game. You don’t have to make something the size of Asgard’s Wrath or Stormland to create a virtual reality game worth playing. Try to stay away from motion sickness and add some interesting stories and you are likely to make a game worth playing. This is worth the full price the devs want you to pay, but luckily, you won’t need to be paying that anytime soon.